![]() We will also follow a more standard live-service offering, so a less frequent update schedule but more concentrated content releases. Updates to balancing as needed, as well as regular improvements to the gameĮxpect the full version of the game to be more robust, including the features that have been identified and requested from the community.Experimental game modes, including the much-requested horde mode.Seasonal Content (contracts that yield special rewards).Additional Emergence Events, produced by The War Effort that shake up the game experience.Our current roadmap looks like this:Īt Early Access Launch: 4 Heroes, 10 Weapons with 5 tiers of upgrade, 6 missions across 7 regions, including 12 side missions, contracts, cosmetics to unlock, and more! We’ll be ready for a full version when both us and our community say we are. ![]() “We want the full version to reflect what our players expect from a dinosaur-killing co-op shooter game! While we have some ideas on what that would look like there are still a lot of unknowns that we will be testing out and getting input on. How is the full version planned to differ from the Early Access version? Reaching that goal is what we want to use Early Access for.” More content and features as well as a stable, fun long-term experience. Of course we have some goals that we intend to reach as developers. We don’t have an end date yet, but will provide regular updates and let you know as soon as we know. Our focus is to build on the game with utmost care and a strong focus on quality. We want to make sure that Second Extinction offers a fun experience designed for years to come. “Good question! A lot of it comes down to your feedback. While we’re exploring all options and will balance the game throughout Early Access, we strongly encourage you to play as a team.”Īpproximately how long will this game be in Early Access? While it’s certainly possible to go it alone, the game is much harder without friends. Second Extinction is primarily intended to be played with others. Initially, we will work mostly on ensuring a stable experience, but we do have new content and features coming your way. The beginning of Early Access is our starting point. What does the community respond to positively? What do you want more of? What needs more work? We can answer these questions in Early Access better than anywhere else. and, if the game is too hard for you, you can always switch to Rosy and have no issues because you're completely immune to attrition.“Early Access allows us to build the game with the community, not simply for the community. Sure, in solo you'll have to use some slower tactics, but sometimes it's fun to take your time and approach things differently than you would in a group. I kind of wish more games would do this, or at least allow me to set the scaling to higher player counts. It's not like this game is hugely difficult, anyway. Man ska inte straffas för att man vill spela ensam The point is that the game is being made with co-op in mind, but you're not forced to go out with a full team you can play solo if you want, just don't expect it to scale down for you if you're doing that.Īnd, honestly, it feels fine. ![]() It is mindboggling how you seem to not be able to see this. You could make a huge difference by just doing a few tweaks for solo players. This just punishes people who want to play solo. What if you just want to chill and play on your own? What if, through no fault of your own, you have to play solo because there are not people to matchmake with? Originally posted by Cryosis:Solo play is supposed to be hard as this is a team-based game where co-operation is your best weapon.īut why is solo supposed to be hard though, what does it achieve?
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |